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phonetic arts - bringing games alive with dynamic speech
 

The Company

Phonetic Arts has developed revolutionary new technology that we believe will change forever the way speech is used in computer games. Today many games use speech of some kind, but this is always in the form of speech samples that have been scripted and recorded during game development. This means the range of things to be said is fixed and the speech can’t really react to what is happening in the game. Phonetic Arts technology changes all this. With the Phonetic Synthesizer, any sentence can be generated and spokens on the fly, meaning that an unlimited number of sentences can be generated by the game engine. The generated speech sounds natural and expressive and adds a realism to the game not previously possible.

Along with our complimentary technologies of the Phonetic Morpher, which transforms speech to sound like it comes from a different character, and Phonetic LipSync which provides the lip sync information for natural and recorded speech, the Phonetic Synthesizer can transform the way speech is used in games.
Founded in 2006 by three speech industry veterans, Paul Taylor, Ian Hodson and Anthony Tomlinson, Phonetic Arts is dedicated to bringing the best possible speech technology to the computer games market. Phonetic Arts is headquartered in Cambridge, UK, and has strong links with Cambridge University.





 
   
   
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